Monday, March 10, 2008

productive play

Forming healthy habits and promoting activities that are helpful are at the core of the new virtual world for kids and tweens: HandiLand: http://www.handipoints.com. Parents set up a list of tasks and kids can received in-game currency for doing those tasks in the real world. I wonder if it will fly with the Club Penguin set that seems content to collect and spend their points in-game - and if it will pass the "cool" test for kids on the upper end of the target age range spectrum (e.g., 10-12 year olds) but it is definitely a great concept from a parental point of view.

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